Showing posts with label ForgeFX. Show all posts
Showing posts with label ForgeFX. Show all posts

Friday, June 19, 2026

ForgeFX Expands Access to U.S. Army CBRN Drone Pilot Training Simulator

Biological threat detection missions leave little room for uncertainty. When warfighters are asked to operate unmanned aircraft systems, manage sensor payloads, interpret environmental readings, and support high-consequence reconnaissance operations, they need more than classroom familiarity. They need practice. They need repetition. They need realistic mission conditions that allow them to build confidence before they are asked to perform in the field.

That is why ForgeFX Simulations is proud to announce that we have been awarded a U.S. Army subcontract to expand access to our CBRN drone pilot training simulator, developed in partnership with MRIGlobal. Under this new effort, ForgeFX will convert its fielded Unmanned Vehicle Tele-Operation Training Simulator into a browser-based application delivered through the Joint Acquisition CBRN Knowledge System, or JACKS, the Army’s authoritative training and information channel for CBRN personnel.

This next phase represents an important step forward for scalable simulation-based training. By moving the simulator from dedicated workstation deployments to secure browser-based access, the program is designed to make high-fidelity CBRN drone training more accessible to authorized personnel, while reducing the logistical, technical, and operational barriers that can limit hands-on practice.

ForgeFX Simulations CBRND UAS Drone Teleoperation Training Simulator
ForgeFX Simulations’ CBRND UAS drone teleoperation training simulator supports realistic, simulation-based training for biological threat detection and CBRN mission readiness.

Training for a Mission Where Realism Matters

The simulator trains UAS pilots, sensor operators, and mission commanders to remotely operate the Teledyne FLIR R80D Skyraider drone while using the MUVE B330 Continuous Biological Detector and Collector to detect and collect airborne biological contamination samples.

In a real mission environment, those tasks require coordination, precision, and disciplined decision-making. Operators must understand how the aircraft behaves, how the sensor responds, how contamination zones change relative to drone position, and how mission progress should be managed through each phase of the reconnaissance cycle. They also need to understand the limitations of the equipment and the consequences of missed steps, poor positioning, or delayed action.

Live training for these types of scenarios is inherently constrained. Physical CBRN systems are specialized, expensive, and not always available for repeated training. Live aerosol testing introduces cost, safety, scheduling, and environmental limitations. Dedicated training workstations can be effective, but they can also restrict when and where personnel are able to train.

Simulation changes that equation.

A well-designed training simulator gives learners a safe, repeatable environment where they can practice real procedures with realistic equipment behavior. It allows users to experience mission flow, interpret sensor feedback, make operational decisions, and learn from mistakes without exposing people, equipment, or facilities to unnecessary risk. For high-stakes CBRN missions, that combination of realism and repeatability is critical.

From Dedicated Workstations to Browser-Based Access

The new subcontract focuses on expanding access. ForgeFX will adapt the existing Unmanned Vehicle Tele-Operation Training Simulator into a browser-based application, making it available through JACKS for authorized CBRN personnel.

That shift is significant because accessibility is often one of the biggest challenges in specialized military training. Even when a simulator is highly effective, training value can be limited if users must travel to specific locations, access dedicated hardware, or rely on locally installed software. Browser-based deployment helps reduce those barriers by allowing approved users to access training through a centralized platform without requiring local installation or specialized workstation setups.

For CBRN units, this creates a more scalable training model. Personnel can prepare more consistently. Updates can be managed more efficiently. New lessons, scenario changes, refinements, and future enhancements can be distributed more easily. Instead of treating simulation as a tool available only in limited training environments, the browser-based model helps position it as an operational readiness resource that can reach a broader authorized audience.

As ForgeFX CEO and Co-Founder Greg Meyers noted in the announcement, the effort is about removing barriers between the warfighter and the training they need. The project takes a high-fidelity simulator built around real equipment, real procedures, and real mission conditions, and makes it available through a secure browser without local installation or specialized hardware. That changes the economics of military training and gives CBRN units a more scalable way to build readiness for high-consequence missions.

Built Around Real Equipment, Real Procedures, and Real Mission Conditions

The simulator was originally developed by ForgeFX and MRIGlobal in close partnership with Teledyne FLIR, manufacturer of both the R80D Skyraider UAS and the MUVE B330 sensor. Teledyne FLIR provided technical documentation and unclassified test data, and hosted ForgeFX engineers at the U.S. Army Dugway Proving Grounds in Utah to observe live Skyraider and Nuclear Biological Chemical Reconnaissance Vehicle aerosol detection testing.

That level of collaboration matters. In simulation-based training, visual realism is only part of the challenge. A mission trainer must also reproduce operational logic, procedural flow, system behavior, environmental response, and the user interface patterns that learners will encounter when operating real systems.

For this program, ForgeFX created an interactive training environment in which the simulated B330 sensor responds dynamically to the drone’s position relative to simulated contamination zones. That gives learners a more meaningful training experience than static instruction alone. They are not simply reading about sensor behavior; they are seeing how mission decisions influence sensor response, how positioning affects detection, and how procedural accuracy contributes to mission success.

The simulator also incorporates the broader mission workflow. Learners move through a curriculum that covers the reconnaissance mission cycle, including UAS launch, waypoint navigation using the Android Team Awareness Kit, aerosol sampling, and post-mission close-out. An unguided capstone mission then presents a randomized contamination scenario and scores performance.

This structure supports both guided learning and independent assessment. Trainees can build familiarity step by step, then demonstrate competency in a scenario where they must apply what they have learned without relying on scripted guidance.

Why Simulation Is Essential for CBRN Readiness

CBRN training presents a difficult combination of challenges. The equipment is specialized. The operating environment is complex. The consequences of error can be severe. The scenarios that matter most are often difficult, expensive, or unsafe to reproduce in live training.

Traditional instruction can teach concepts and procedures, but operational readiness requires practice. Warfighters need to rehearse the timing, coordination, and decision-making required in real missions. They need to experience changing conditions. They need to repeat procedures until they become familiar. They need to make mistakes in an environment where those mistakes become learning opportunities instead of operational hazards.

Simulation-based training directly addresses those needs.

A simulator can recreate mission conditions that would be difficult or impractical to reproduce in the field. It can expose trainees to varied contamination scenarios, environmental conditions, mission paths, system responses, and performance outcomes. It can standardize instruction across users and locations while still allowing scenarios to vary enough to test judgment and adaptability. It can also capture performance data that helps instructors identify skill gaps and reinforce best practices.

For CBRN drone operations, this is especially valuable. UAS pilots and sensor operators must understand both aircraft control and payload behavior. They must coordinate movement, sampling, and mission objectives while interpreting data and responding to changing conditions. Simulation allows those skills to be practiced together, rather than taught as disconnected pieces of information.

A Multi-Year Collaboration Supporting Defense Training

This subcontract builds on a multi-year collaboration between ForgeFX and MRIGlobal supporting CBRN defense simulation for the U.S. Army. The two organizations previously delivered an unmanned ground vehicle teleoperation trainer for the same NBCRV program, followed by the full Unmanned Vehicle Tele-Operation Training Simulator that serves as the foundation for this new browser-based deployment.

ForgeFX and MRIGlobal have also delivered the CBRND HoloTrainer, a mixed-reality device training suite for CBRN Special Operations Forces under a separate engagement supporting CPE CBRND’s Joint Project Manager for Chemical, Biological, Radiological and Nuclear Special Operations Forces. Each effort has built on shared technical foundations, domain knowledge, and a commitment to creating simulation systems that reflect the complexity of real-world CBRN operations.

For ForgeFX, that continuity is important. Defense training simulators are not one-off visualizations. They are evolving systems that must reflect real equipment, real procedures, and the changing needs of training organizations. Each project strengthens the next by expanding the team’s understanding of CBRN workflows, military training requirements, user experience design, and scalable deployment strategies.

The Future of Scalable Military Training

The move toward browser-based access reflects a broader shift in simulation-based training. Organizations increasingly need training systems that are not only realistic, but also scalable, maintainable, measurable, and easier to deploy across distributed user populations.

In defense environments, those needs are especially urgent. Training must keep pace with new equipment, evolving mission requirements, and distributed personnel. Units need consistent access to high-quality training without always relying on physical equipment, live-test environments, or dedicated local installations. Instructors need tools that can support both guided learning and performance evaluation. Program managers need platforms that can be updated efficiently as requirements change.

Simulation helps meet those needs by turning complex equipment and mission procedures into repeatable digital training experiences. Browser-based delivery extends that value by making those experiences easier to distribute to the people who need them.

This does not replace the importance of live training or hands-on experience with real systems. Instead, it strengthens the overall training pipeline. Simulation gives learners a place to build familiarity, practice procedures, develop confidence, and make mistakes safely before moving into higher-cost or higher-risk training environments. When used strategically, it can make live training more productive because trainees arrive better prepared.

ForgeFX’s Commitment to Mission-Ready Simulation

For more than two decades, ForgeFX Simulations has developed immersive 3D training solutions for organizations operating complex equipment, procedures, and mission environments. Across industries including defense, heavy equipment, energy, healthcare, aviation, and manufacturing, our work is centered on a consistent goal: helping people learn by doing, safely and effectively, before they perform in the real world.

This subcontract continues that mission. By expanding access to CBRN drone pilot training through a secure browser-based deployment, ForgeFX and MRIGlobal are helping support a more scalable model for warfighter readiness. The program combines high-fidelity simulation, real equipment behavior, structured curriculum, scenario-based assessment, and modern deployment architecture to address one of the most important challenges in advanced military training: getting realistic practice into the hands of more authorized users, more efficiently.

CBRN missions demand precision. Drone-based biological threat detection requires coordination, confidence, and procedural discipline. Simulation gives warfighters a way to build those capabilities before the mission depends on them.

ForgeFX is honored to support this effort alongside MRIGlobal, Teledyne FLIR, and the U.S. Army CBRN defense community, and we look forward to continuing our work at the intersection of immersive training, mission readiness, and scalable defense simulation.

Additional Industry Coverage

ForgeFX’s U.S. Army CBRN drone training subcontract has also been covered by defense, unmanned systems, CBRN, and government-contracting industry publications. These articles provide additional context on the program’s role in expanding access to browser-based simulation training for biological threat detection missions, as well as its relevance to UAS readiness, CBRN defense, and modern military training infrastructure.

As access to advanced simulation-based training continues to expand, ForgeFX Simulations remains committed to developing realistic, scalable, and mission-focused training solutions that help prepare personnel for complex real-world operations. This subcontract with MRIGlobal reflects the growing importance of browser-based training, unmanned systems readiness, and CBRN defense preparedness, while reinforcing ForgeFX’s role in delivering immersive simulation technology for high-consequence environments.

Friday, March 20, 2026

ForgeFX at CONEXPO-CON/AGG 2026: From Iron to Impact With Immersive Operator Training

CONEXPO-CON/AGG 2026 reminded everyone why this show sits at the center of construction innovation. Across five packed days in Las Vegas (March 3–7), more than 140,000 construction professionals from 128 countries converged on the Las Vegas Convention Center to evaluate equipment, explore new technology, and build the relationships that keep job sites moving. 

For ForgeFX Simulations, CONEXPO-CON/AGG 2026 was about one thing: making training scalable, consistent, and jobsite-relevant—without the cost, risk, and bottlenecks that come with relying solely on scarce machines and even scarcer “master trainers.” That theme ran through everything we did on the show floor and on stage—from hands-on demos in the North Hall to our “From Iron to Impact” talk on the Ground Breakers Stage. Training new operators today often means pulling expensive machines out of production or limiting access to the few units available. Meanwhile instructors are stretched thin and learning curves keep getting longer. VR fills that gap by giving trainees a way to build foundational skills before they ever step into a real cab.

Learn More:  Shaping the Future of Training in Construction: How ForgeFX Is Helping the Industry Move from Iron to Impact

CONEXPO-CON/AGG 2026 Proved the Industry is Ready to Scale What Works

CONEXPO-CON/AGG is explicitly built for scale: the show runs every three years and positions itself as North America’s largest construction trade show, with 2,000+ exhibitors, roughly 3,000,000 square feet of exhibit space, and 150 education sessions. 

Those numbers matter because they mirror the challenge facing OEMs, dealers, rental providers, and contractors: getting consistent performance at scale—across geographies, shifting jobsite conditions, and a workforce pipeline under pressure. That’s why education and workforce readiness weren’t side topics in 2026; they were central programming. Even the new Ground Breakers Stage (presented by Sherwin-Williams) was designed to spotlight real-world innovation and the companies applying it now—explicitly including “the evolution of equipment training.” 

At ForgeFX, we felt that shift directly in conversations at the booth: attendees weren’t asking whether immersive training “might work someday.” They were asking how to operationalize it—how to deploy repeatable training across dealer networks, how to measure skill progression, and how to integrate simulation with existing instructor-led programs. That perspective aligns with how CONEXPO-CON/AGG framed the conversation in its own coverage: VR isn’t positioned as a replacement for hands-on training, but as a way to make hands-on time more targeted and productive. 

What ForgeFX Showcased in the North Hall 

ForgeFX exhibited in the North Hall at Booth N10330. From the start, our goal was simple: make immersive training tangible. Not a concept video—something you can try, discuss, and evaluate as a real component of a training ecosystem.

ForgeFX Simulations demonstrating immersive operator training at CONEXPO-CON/AGG 2026
ForgeFX Simulations at CONEXPO-CON/AGG 2026

In the CONEXPO-CON/AGG exhibitor directory, ForgeFX is described as developing immersive training simulators that combine VR/AR with real-world controls integration, aimed at accelerating workforce readiness while improving safety and standardizing training.

We demonstrated training built around realistic workflows and authentic equipment behavior, with integrated physical controls and performance tracking—designed not as a “one-off app,” but as infrastructure OEMs can deploy broadly.

We also highlighted the reality that training has to run where the workforce is—across different devices and environments. ForgeFX’s develops training platforms that run across headsets and traditional devices (like phones and desktops), supporting scalability across distributed operations.

A Crowd Magnet for a Reason: AccessReady Fusion XR and Physical Controls in VR

One of the most effective ways to communicate the value of simulation-based training is to let people feel how quickly it builds familiarity and confidence—especially when VR is paired with the physical controls operators will use in the real world.

Hands-On VR Operator Training with Physical Controls
Heavy Equipment VR Training Simulator

At CONEXPO-CON/AGG 2026, we featured JLG’s AccessReady Fusion XR™, which ForgeFX developed as a virtual reality access equipment training simulator intended to help trainees learn proper operation in a safe, risk-free virtual environment. JLG describes AccessReady Fusion XR as an immersive VR-based training simulator for MEWP users of all skill levels—covering everything from controls familiarization to advanced operation—and enabling instructors to create scenarios and define evaluation criteria. AccessReady Fusion XR includes networked multiuser support, enabling trainees to connect over the internet and train together in a shared virtual environment, supporting instructor-led modes and collaboration.

From all the interactions we had with folks over the week, two things stood out in attendee reactions:

First, “controls familiarity” is not a trivial baseline. When operators can repeatedly practice the basics—without tying up a machine, burning fuel, risking damage, or introducing early-stage mistakes into a live environment—it changes the economics and safety profile of ramp-up training. VR-based simulation helps trainees build foundational skills before stepping into real equipment, so instructor time and machine time can be applied where they matter most.

Second, the conversation quickly moved from “cool demo” to “deployment questions.” Attendees asked about rollout across multiple locations, localization and translation, consistency of instruction, and performance metrics and measurement—exactly the operational issues addressed by ForgeFX’s scalable training infrastructure.

From Iron to Impact on the Ground Breakers Stage

Beyond the booth, ForgeFX was proud to be part of the Ground Breakers Stage lineup—CONEXPO-CON/AGG’s new keynote platform created to elevate the conversations shaping the future of construction, including workforce and training innovation. 

From Iron to Impact: How VR Simulation is Transforming Heavy Equipment Training
How VR Simulation is Transforming Heavy Equipment Training


On Wednesday, March 4, ForgeFX CEO and Co-Founder Greg Meyers presented “From Ironto Impact: How VR Simulation Is Transforming Heavy Equipment Training”. CONEXPO-CON/AGG’s session description captured why this topic resonated: equipment manufacturers face mounting pressure to train faster and more consistently amid rising equipment costs, shrinking labor pools, increasing safety requirements, and limited access to machines—while traditional training struggles to scale and can place novice operators into high-risk situations too early.

Greg summarized a core idea that we heard echoed across the show: “VR-based simulation lets trainees learn the fundamentals before they ever touch equipment in the real world.”

VR lets trainees learn the fundamentals before they ever touch equipment in the real world
Greg Meyers, ForgeFX Simulations, From Iron to Impact


What we wanted attendees to take away was not that simulation-based VR training is “the future,” but that production-ready solutions can be a practical tool inside existing training programs right now—supporting instructors, standardizing early learning, and helping organizations scale expertise across a distributed workforce.

The Ground Breakers Stage programming framed ForgeFX’s session as the conclusion of a Day 2 arc focused on “the evolution of equipment training,” reinforcing that immersive training is now part of the broader technology stack shaping jobsites—alongside robotics, digital services, and connected platforms.

Why Immersive Training was Everywhere at CONEXPO-CON/AGG 2026: Labor Constraints, Safety Realities, and the Need for Consistency

The “why now” behind immersive training wasn’t theoretical at CONEXPO-CON/AGG 2026; it was backed by the realities that contractors and OEMs are navigating.

Workforce availability remains a persistent constraint. In AGC’s 2026 Construction Hiring & Business Outlook, AGC notes that many firms remain concerned about persistent labor shortages, and among firms planning to hire, more than 80% report difficulty finding qualified hourly craft or salaried workers. In parallel, the 2025 Workforce Survey published by AGC and NCCER found that 92% of responding firms reported difficulty hiring for open positions.

Safety remains a non-negotiable driver for better training and standardization. CPWR’s construction “Focus Four” framing highlights that falls, struck-by, electrocution, and caught-in/between incidents together account for almost two-thirds of construction fatalities. While VR is not a safety “silver bullet,” it can provide repeatable practice and assessment—especially for foundational behaviors and situational judgment—before a trainee’s first real-world exposure to high-consequence environments. That aligns with CONEXPO-CON/AGG’s own training narrative: VR addresses limited machine availability and safety concerns, while reducing costs tied to consumables, travel, and downtime. 

ForgeFX Simulations Transforms OEM Instructor Expertise into Scalable Training Infrastructure

And at the scale of a global OEM or a national rental network, consistency is the hidden problem behind both performance and safety. CONEXPO-CON/AGG’s Ground Breakers Stage session description explicitly points to the need to train “faster, safer, and more consistently,” noting that traditional methods can be hard to scale and can expose expensive equipment to damage while consuming costly resources.

This is where simulation becomes more than a training “format.” It becomes infrastructure: a way to capture expert knowledge, translate it into measurable, repeatable learning experiences, and deliver it broadly—so results don’t depend on which instructor happens to be available, or which machine is free, or whether travel budgets allow someone to attend a proving ground class. 


It’s worth noting that while study contexts vary, broader enterprise VR research continues to reinforce a core point that matters for industrial training: well-designed VR-based learning application can improve confidence and speed of learning compared to traditional approaches. PricewaterhouseCoopers (PwC) reported that learners trained with VR were “up to” 275% more confident to act on what they learned than classroom learners (with specific comparisons cited against classroom and e-learning modalities). The key message for heavy equipment manufacturers is not to copy-paste those percentages, but to recognize the direction of impact: immersive learning can compress early learning curves when it’s engineered around real tasks and reinforced by practice and feedback—exactly the pattern we see driving interest in simulation-based operator training.

Partnering for scale: ForgeFX and Pico XR at CONEXPO-CON/AGG 2026

Scaling immersive training isn’t just about the content; it’s also about deployment and operations. At CONEXPO-CON/AGG 2026, ForgeFX highlighted VR-based operator training built for PICO XR and a collaboration focused on advancing enterprise operator training deployments—especially for construction, mining, and heavy equipment OEM contexts.

From a deployment standpoint, the messaging emphasized flexibility for OEMs at scale—pairing immersive training systems with enterprise-oriented headset capabilities and centralized device management considerations for fleet rollout. 

This also connected to a forward-looking theme raised in CONEXPO-CON/AGG’s coverage: what happens when the “instructor-level” guidance embedded in simulators can eventually extend beyond training environments into real operations—supported by maturing wearable technologies. 

For ForgeFX, CONEXPO-CON/AGG 2026 reinforced a clear direction: the market is moving from isolated XR pilots toward programs that can be deployed across teams, regions, and dealer networks while maintaining quality, measurement, and operational feasibility.

We left Las Vegas energized by what we heard from OEM leaders, training teams, and workforce advocates—and proud to have contributed to a show where training wasn’t treated as an afterthought, but as a strategic lever for safety, productivity, and growth. The momentum at CONEXPO-CON/AGG 2026 made one thing clear: the industry is ready for training solutions that are scalable, measurable, and built for real jobsite demands. ForgeFX Simulations helps OEMs, dealers, and training organizations bring that vision to life with immersive VR-based operator training. Contact ForgeFX Simulations to start a conversation about scaling safer, more consistent, and more effective equipment training.

Wednesday, February 25, 2026

ForgeFX Simulations to Showcase VR-Based Operator Training at CONEXPO-CON/AGG 2026

CONEXPO-CON/AGG 2026 is almost here, and ForgeFX Simulations is bringing the future of heavy equipment operator training to Las Vegas.

As the construction and heavy equipment industries continue to face increasing demands for safety, productivity, and workforce readiness, immersive simulation has emerged as a practical, scalable solution. At this year’s show, ForgeFX will demonstrate how VR-based operator training is moving beyond innovation headlines and delivering measurable operational impact.

Visit ForgeFX in North Hall, Booth 10330

ForgeFX Simulations will be exhibiting in North Hall, Booth 10330, where attendees can experience firsthand our latest VR-based operator training simulators built specifically for PICO XR devices.

We’re pleased to be joined in our booth by representatives from PICO XR, demonstrating how tightly integrated hardware and training software create high-performance, enterprise-ready solutions.

Our immersive training systems are designed to help operators develop real-world skills in a safe, controlled environment, as well as reduce risk and improve safety outcomes. ForgeFX Simulations helps our customers accelerate their operators' time-to-competency, increase confidence before operating live equipment, and support workforce development initiatives at scale

By replicating real equipment behavior, jobsite scenarios, and operational challenges, ForgeFX simulations allow trainees to build muscle memory and decision-making skills without exposing equipment, personnel, or production schedules to risk. For heavy equipment manufacturers and industrial organizations, this means improved readiness, reduced downtime, and stronger long-term workforce capability.

From Iron to Impact: Greg Meyers to Speak at CONEXPO

In addition to live demonstrations at the booth, ForgeFX CEO Greg Meyers will present: “From Iron to Impact”, Ground Breakers Stage, Wednesday, March 4 at 3:00 PM.

ForgeFX Simulations at CONEXPO-CON/AGG 2026, North Hall Booth N10330
ForgeFX Simulations at CONEXPO-CON/AGG 2026 — VR operator training simulators built for PICO XR, Booth N10330.

This session will explore how immersive simulation is transforming operator training across the heavy equipment sector.

Drawing on years of collaboration with leading OEMs and equipment manufacturers, Greg will share practical insights on:

  • How simulation has evolved from experimental technology to operational strategy

  • Lessons learned from implementing immersive training programs at scale

  • The measurable safety and performance outcomes manufacturers are seeing

  • Why workforce development now requires immersive, repeatable, data-driven training

The presentation reflects decades of experience working alongside industry leaders to modernize training approaches while preserving operational excellence.

Transforming Operator Training for a Changing Industry

The heavy equipment industry is undergoing significant change. Workforce shortages, increased safety expectations, and rising equipment complexity demand smarter training solutions.

Traditional methods alone are no longer sufficient to prepare operators for modern jobsite realities.

Immersive VR-based training provides a powerful complement to hands-on experience. It enables repetition without risk, performance tracking without downtime, and scalable deployment across multiple locations.

At ForgeFX Simulations, we’ve spent more than 20 years developing advanced training simulators that bridge the gap between equipment engineering and human performance. Our work at the intersection of simulation, virtual reality, and industrial training continues to push operator development forward.

CONEXPO 2026 provides an opportunity to experience that evolution firsthand.

Join Us in Las Vegas

If you’re attending CONEXPO-CON/AGG 2026, we invite you to:

  • Visit North Hall, Booth 10330 to experience our VR-based operator training built for PICO XR

  • Attend Greg Meyers’ session, “From Iron to Impact,” on Wednesday at 3:00 PM

  • Connect with our team to discuss how immersive simulation can support your training objectives

We look forward to the conversations, demonstrations, and insights that will shape the next generation of heavy equipment operator training.

See you in Las Vegas.

Monday, January 05, 2026

ForgeFX Simulations Is Heading to CES 2026 — Let’s Connect in Las Vegas

ForgeFX Simulations is excited to be at CES 2026 this week in Las Vegas, Nevada, and we’re looking forward to connecting with customers, partners, and industry leaders from across the world.

CES is one of the most influential technology events of the year, and it’s a great place to explore where innovation is headed—especially in immersive technology, enterprise training, and simulation. For ForgeFX, it’s an opportunity to meet face-to-face with the people we support, learn from conversations on the show floor, and demonstrate the impact of simulation-based training in real-world environments.

ForgeFX Simulations is excited to be at CES 2026 this week in Las Vegas, Nevada, and we’re looking forward to connecting with customers, partners, and industry leaders from across the world.  CES is one of the most influential technology events of the year, and it’s a great place to explore where innovation is headed—especially in immersive technology, enterprise training, and simulation. For ForgeFX, it’s an opportunity to meet face-to-face with the people we support, learn from conversations on the show floor, and demonstrate the impact of simulation-based training in real-world environments.

📍 Las Vegas Convention Center
🗓️ January 6–9, 2026

If you’ll be attending CES, we’d love to meet with you and share what we’ve been working on. We’re scheduling sessions throughout the week for conversations, customer support, and hands-on demonstrations of our training simulators.

Simulation-Based Training That Builds Real-World Readiness

At ForgeFX Simulations, we specialize in creating interactive, high-fidelity simulation experiences designed to improve performance, safety, and operational confidence—especially in complex or high-risk environments.

Simulation-based training offers powerful advantages for organizations that need to scale training while maintaining realism and measurable outcomes:

  • Practice critical procedures safely

  • Reduce training downtime and equipment wear

  • Improve retention through hands-on repetition

  • Accelerate onboarding and skill development

  • Support workforce readiness with standardized training experiences

  • Track progress and performance through measurable outcomes

Whether training is performed through VR, desktop simulations, or hybrid setups, our goal is the same: to deliver training tools that are engaging, effective, and built for real operational demands.


Supporting Customers + Meeting Industry Partners

CES is also a valuable opportunity for us to meet directly with the customers and partners we work with year-round. We’re proud to support organizations that rely on training technology to prepare teams for complex tasks—especially where safety, cost, and time matter most.

If you’re exploring simulation-based training, immersive learning, or interactive technology for workforce development, we’d love to talk. We’re always interested in connecting with teams who are:

  • building next-generation training ecosystems

  • evaluating VR and XR for enterprise training

  • exploring interactive simulation for operational readiness

  • modernizing workforce learning programs

  • scaling training programs across multiple locations


Schedule a Hands-On Demo at CES

If you’re going to be in Las Vegas this week, we invite you to schedule time with the ForgeFX team for an exclusive hands-on session. It’s a great chance to explore our simulators, ask questions, and talk through training goals and use cases.

📩 Send us a message on LinkedIn or email info@forgefx.com to reserve a session.

We’re looking forward to CES 2026 and to meeting with customers and new partners throughout the week.

See you in Las Vegas!

Wednesday, December 10, 2025

New eBook Release: Architecting Scalable Enterprise Training Systems in Unity

A Technical Guide by ForgeFX Simulations, Created in Collaboration with Unity

As immersive training continues its rapid ascent across manufacturing, industrial operations, and complex technical workflows, organizations are increasingly discovering a new reality: building a VR training application is no longer the true challenge. The real test lies in architecting a scalable simulation platform—one capable of supporting dozens of procedures, equipment lines, operating sites, and hardware configurations without reinventing the wheel each time.

For more than 20 years, ForgeFX Simulations has helped Fortune 500 manufacturers, energy producers, OEMs, and defense organizations deploy training systems built on Unity. Over that time, we’ve learned what it takes to move beyond stand-alone apps and create enterprise-grade training ecosystems that are maintainable, measurable, and built for the long haul.

Architecting Scalable Enterprise Training Systems in Unity
Architecting Scalable Enterprise Training Systems in Unity

Today, we’re excited to share those lessons in a new comprehensive technical eBook produced in collaboration with Unity—Architecting Scalable Enterprise Training Systems in Unity, authored by ForgeFX CTO Adam Kane and Production Director River Cox.

👉 Download the eBook: https://unity.com/resources/architecting-scalable-enterprise-training-systems-forge-fx


Why This Guide Matters Now

XR has reached a maturity point where organizations aren’t just experimenting—they’re standardizing. As companies roll out immersive training across product lines and global teams, they face recurring challenges:

  • How do we create repeatable interaction systems that work across headsets, PC VR, and desktops?

  • How can multi-user training sessions remain stable, predictable, and synchronized?

  • What’s the best way to convert massive CAD assemblies into performant, simulation-ready assets?

  • How do we optimize for long-term maintenance, CI/CD, and multi-platform lifecycle management?

  • How do modern technologies like AI, DOTS, and digital twins fit into training platforms of the future?

This eBook tackles these questions head-on with field-tested engineering practices drawn directly from real-world, enterprise deployments.


What’s Inside the eBook

Across its chapters, the guide breaks down technical strategies, architectural patterns, and production workflows that ForgeFX relies on when building Unity systems at scale. Readers will learn how to:

1. Standardize XR Interactions Across Devices

Create predictable, reusable input and interaction patterns using Unity’s core XR frameworks—ensuring consistent behavior whether trainees are in a Quest headset, using PC-based VR, or learning from a desktop application.

2. Build Reliable Multi-User Training

Leverage Netcode for GameObjects to orchestrate multi-user scenarios that remain synchronized and resilient, enabling trainees to collaborate, troubleshoot, and learn together in shared virtual environments.

3. Transform CAD Into Simulation-Ready Assets

Use Unity’s Asset Transformer tools to turn complex engineering models into performant, lightweight assets optimized for real-time training.

4. Engineer Rock-Solid Performance

Apply GPU profiling, Unity’s Job System, and targeted optimization techniques to ensure smooth performance—even in scenarios with high visual complexity or large dynamic datasets.

5. Streamline Deployment With CI/CD and Cloud Build

Automate builds, testing, and delivery across platforms using Unity Cloud Build, helping teams shorten iteration cycles and reduce maintenance costs.

6. Deliver Training Beyond the Headset

Learn how WebGL and WebGPU can expand training access through browser-based deployments—making immersive learning available anytime and anywhere.

7. Prepare for Future-Forward Workflows

Explore how AI integrations, Unity DOTS, and digital-twin alignment will define the next decade of training systems and simulation engineering.


Who This Guide Is For

This eBook is built for professionals designing, building, or scaling immersive training platforms, including:

  • XR & simulation developers

  • Technical leads, solution architects, and engineering managers

  • OEMs and system integrators deploying equipment training solutions

  • L&D, HSE, and operations teams expanding VR training beyond pilot phases

Whether you’re launching your first simulation project or scaling an established XR program across multiple sites, this guide offers a blueprint for building Unity applications that are consistent, maintainable, and ready to support enterprise-wide training initiatives.


Download the Guide and Start Building Training Systems That Scale

We’re proud to share the technical foundations our team uses to support some of the world’s largest industrial training programs. If you’re planning your next simulation initiative—or looking to expand an existing platform—this resource will help you architect for success from day one.

👉 Download the eBook: https://unity.com/resources/architecting-scalable-enterprise-training-systems-forge-fx



Tuesday, October 14, 2025

Transforming Workforce Training Through Spatial Computing, Augmented Enterprise Summit 2025

Transforming Workforce Training Through Spatial Computing: Highlights from AES 2025

Last week at Augmented Enterprise Summit 2025 in Dallas, Texas, ForgeFX Simulations CEO & Co-Founder Greg Meyers had the honor of presenting his session, “Transforming Workforce Training Through Spatial Computing”.

The Augmented Enterprise Summit, expertly organized by BrainXchange, once again brought together industry leaders, innovators, and practitioners who are shaping the future of spatial computing for the enterprise. The event’s focus on real-world impact and measurable ROI made it the perfect stage for Greg to share insights drawn from ForgeFX’s 20+ years at the forefront of simulation-based learning.

Transforming Workforce Training Through Spatial Computing, Augmented Enterprise Summit 2025, Greg Meyers, ForgeFX Simulations
Augmented Enterprise Summit 2025, Dallas, Texas

A Warm Thank-You to the AES Community

We want to extend a heartfelt thank-you to BrainXchange for curating such a well-run and inspiring summit.

We’re also grateful to the attendees, fellow speakers, sponsors, and exhibitors whose thoughtful questions and lively discussions made Greg’s session both a joy to deliver and a privilege to share. The enthusiasm in the room reflected a shared commitment to transforming how workforces learn and perform in the field.

Greg’s Talk: Spatial Computing in Workforce Training

Greg’s session explored how augmented reality (AR), virtual reality (VR), mixed reality (MR), and spatial computing are driving a step-change in workforce training across industries.

Drawing from ForgeFX’s decades of experience designing immersive simulators, from some of the first commercial VR simulators for Komatsu to today’s AR solutions for the U.S. Department of Defense, Greg demonstrated how spatial computing:

  • Accelerates skills acquisition by immersing workers in realistic, consequence-driven scenarios

  • Improves safety by allowing users to make mistakes in a risk-free environment

  • Reduces operational costs by cutting down on fuel, maintenance, travel, and downtime

  • Delivers faster time-to-market for critical operations


Transforming Workforce Training Through Spatial Computing, Augmented Enterprise Summit 2025, Greg Meyers, ForgeFX Simulations
Transforming Workforce Training Through Spatial Computing


Proven ROI from XR Training

Attendees at Greg’s session heard compelling, data-driven results achieved by ForgeFX customers who have implemented immersive training simulators:

  • 20–40% faster training vs. traditional classroom instruction

  • 💲 20–30% reduction in fuel, maintenance & wear-and-tear costs

  • 🚀 40–70% faster skill acquisition

  • 💡 30–50% lower overall training costs

  • ✈️ 30–60% reduction in travel and downtime

  • 📈 20–50% acceleration in time-to-market

These metrics underscore what we’ve seen for years: simulation-based XR training delivers tangible, measurable ROI.

Transforming Workforce Training Through Spatial Computing, Augmented Enterprise Summit 2025, Greg Meyers, ForgeFX Simulations
Greg Meyers, CEO & Co-Founder, ForgeFX Simulations

Learning Through Mistakes

At ForgeFX Simulations, we believe the best lessons come from failure, not success. That’s why our custom immersive training simulators are designed to challenge learners, provoke mistakes, and reveal consequences—helping organizations achieve safer, more effective training outcomes.

Transforming Workforce Training Through Spatial Computing, Augmented Enterprise Summit 2025, Greg Meyers, ForgeFX Simulations
Simulation-Based XR Training Delivers Tangible, Measurable ROI

We’re grateful to everyone who attended Greg’s session, asked insightful questions, and stayed afterward to continue the conversation. Seeing so many leaders dedicated to advancing spatial computing for real-world impact was both humbling and inspiring.

Let’s Continue the Conversation

If you’re exploring how simulation-based XR training can help your workforce acquire skills faster, improve safety, and deliver measurable ROI, we’d love to connect. 👉 Contact us here to start a conversation.


Tuesday, September 16, 2025

ForgeFX Simulations Joins John Deere Supply Base

ForgeFX Simulations has been chosen to supply advanced training simulation software to John Deere Construction & Forestry. ForgeFX Simulations is a supplier of highly realistic interactive 3D training simulators based in San Francisco.

ForgeFX Simulations Joins John Deere Supply Base

"We are excited to join the John Deere Construction & Forestry supply base and support their commitment to delivering innovative and effective training solutions for customers and dealers," said Greg Meyers, CEO of ForgeFX Simulations. "Our mission is to deliver simulation-based technologies that improve workforce development and safety."

ForgeFX Simulations develops immersive 3D training solutions that help organizations improve performance, enhance safety, and reduce costs. With over 20 years of experience, ForgeFX specializes in spatial computing, virtual, augmented, and mixed reality simulators for industries including construction, energy, healthcare, mining, and aerospace. By combining technical precision with creative innovation, ForgeFX delivers cutting-edge tools to prepare today's workforce for tomorrow's challenges. 

ForgeFX Simulations Joins John Deere Supply Base


Wednesday, August 20, 2025

ForgeFX Simulations to Exhibit, Sponsor, and Speak at Augmented Enterprise Summit 2025

We’re excited to share that ForgeFX Simulations is proud to be a sponsor of the 2025 Augmented Enterprise Summit (AES), taking place September 23–25 in Dallas, Texas.

ForgeFX Simulations is a Proud Sponsor of Augmented Enterprise Summit 2025, September 23-25 | Dallas, Texas. Booth 614. Transforming Workforce Training Through Spatial Computing. We’re excited to share that ForgeFX Simulations is proud to be a sponsor of the 2025 Augmented Enterprise Summit, taking place September 23–25 in Dallas, Texas.Hosted by BrainXchange, AES is the premier global event for enterprise XR — bringing together innovators, practitioners, and decision-makers who are shaping the future of immersive technologies. ForgeFX is honored to be part of this year’s program.📍 Visit us at Booth #614 to experience how our VR- and AR-based training simulators are helping enterprises transform workforce development, reduce risk, and improve performance at scale.https://augmentedenterprisesummit.com/sponsors-exhibitors/2025-forgefx/

Hosted by BrainXchange, AES is the premier global event for enterprise XR — bringing together innovators, practitioners, and decision-makers who are shaping the future of immersive technologies. ForgeFX Simulations is honored to be part of this year’s program.

📍 Visit ForgeFX at Booth 614 to experience how our mixed reality-based training simulators are helping enterprises transform workforce development, reduce risk, and improve performance at scale.

🎤 From an impressive list of speakers, don’t miss ForgeFX CEO & Co-Founder, Greg Meyers, presenting on September 24 at 12:20 PM: “Transforming Workforce Training Through Spatial Computing”. Greg will share how simulation-driven training is creating measurable ROI for global enterprises — and why immersive learning is quickly becoming a must-have across industries.

🔗 Discover how ForgeFX is driving workforce transformation at AES 2025: https://augmentedenterprisesummit.com/sponsors-exhibitors/2025-forgefx/