Tuesday, June 09, 2009

Adobe Success Story: ForgeFX: Interactive 3D Simulations

ForgeFX creates competitive advantage for itself and clients with Adobe Director and Adobe Shockwave Player software.

Adobe Success Story - ForgeFX - Interactive 3D Simulations

Whether they need to train employees how to accomplish mission-critical tasks or educate potential donors or customers, many organizations are tapping into the power of interactive 3D training simulations and role-playing games. By providing a simulated experience, organizations can help employees, customers, and others learn by doing without the high costs and risks of learning in the field.

ForgeFX relies on Adobe software due to its flexibility and ability to deliver a rich, high-performance user experience. Offering cross-platform offline executable deployment and online browser-based delivery with the Shockwave Player, Director applications can easily be viewed on any computer, enabling superior mass distribution. Users have the convenience of either online or offline content consumption with the ubiquitous Shockwave Player, already installed on more than 450 million Internet-enabled desktops.

Adobe Success Story - ForgeFX - Interactive 3D Simulations

One of the main benefits of Director over many other development platforms is its real-time 3D rendering engine. Because Director is a high-level development environment, as opposed to a custom low-level one-off 3D rendering engine, 3D rendering code is delivered out of the box, allowing developers like ForgeFX to concentrate on game and simulation logic. Director also enables ForgeFX to build simulations that include complex physics-based realism.

The new NVIDIA PhysX engine in Adobe Director 11.5 allows us to expand and build advanced dynamic motion and interaction into our simulations and games resulting in a richer user experience. Advanced physics, real-time 3D rendering, and a solid, mature platform with a rock-solid runtime engine are several factors that make Director our primary development platform.

Read the full article which discusses a couple of recent projects developed by ForgeFX using Adobe Director.

Tuesday, June 02, 2009

Kran-Simulator 2009

Okay let's have some fun today! Kran-Simulator 2009 developed by Astragon, a German video game company, is a great interactive 3D simulation, serious game, and training simulation.

The game allows users to jump into a virtual crane, take the controls, and try their hand at moving million dollar equipment around. A task you'd never play around with in the real-world, but in a simulated environment with all risks removed, it becomes a fun game. The game is an effective interactive 3D simulation that allow users to quickly learn and practice the basic principles of operating a crane. Users that have 2 joysticks attached to their computers can take the experience a step further by interacting with the crane more closely to the way real-world crane operators do.

So are all crane operators using this game for training? Well if they aren't using any simulation-based training, they certainly should be using a product like this within their training curriculum before trying their hand at operating expensive equipment. The main problem with trying to use an off-the-shelf product like this for training is that it features a generic crane which may have different functionality and/or controls than the real-world crane does. To properly conduct simulation-based training for heavy machinery, a custom 3D simulator should be developed in order to mirror the real-world operations more closely. The Global Ground Support Deicing Simulator developed by ForgeFX is an excellent example of taking a serious game like Kran Simulator a step further, providing specific models of deicers within the virtual environment allows trainees to take skills learned in the simulated world to the real world where they are needed.

Download the free 130Mb demo and check it out for yourself.