Over the last 10 years academia has been unprecedented change, with the advent of online courses taking an important place in society. With the rise of immersive technology, companies are working hard to transform the way educational institutions, individuals and companies learn and teach people.
Tuesday, September 25, 2018
Non-Gaming VR #14: Fulfilling the Potential of XR in Education
Thank you to HTC for hosting the Non-Gaming VR meetup a couple of weeks ago, and to everyone who worked to make the event happen. We had a blast participating, and our CEO, Greg Meyers, thoroughly enjoyed sitting on the panel and taking part in the discussion.
Over the last 10 years academia has been unprecedented change, with the advent of online courses taking an important place in society. With the rise of immersive technology, companies are working hard to transform the way educational institutions, individuals and companies learn and teach people.
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Over the last 10 years academia has been unprecedented change, with the advent of online courses taking an important place in society. With the rise of immersive technology, companies are working hard to transform the way educational institutions, individuals and companies learn and teach people.
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